Cs602 FinalTerm Most Important Repeated Mcqs Online Quiz

Cs602 FianlTerm Most Important Repeated Mcqs Online Quiz

Cs602 quiz helps us to increase our knowledge

1 / 20

In the Phong Reflection model, _______ light is the same everywhere.

2 / 20

Dark lights are nothing more than lights in which one or more of the color values are _____.

3 / 20

To modify the object shape, shearing transformation cannot be used.

4 / 20

Computer graphics and computer vision are ________ disciplines.

5 / 20

If a line connecting any two points within a polygon does not intersect any edge, then it will be a _________ polygon

6 / 20

The actual filling process in boundary filling algorithm begins when a point _____________ of the figure is selected

7 / 20

A polygon is usually defined by a sequence of ------------- and Edges.

8 / 20

Which of the following properties of rational Bezier curves fails if the weight assigned to a control point is negative?

9 / 20

The ---------------- is most simple example that exhibits the property self similarity.

10 / 20

Bezier curve is the ideal standard for representing the ---------------------------- piecewise polynomial curves

11 / 20

Bezier curve is numerically the ----------------------- of all the polynomial-based curves used in these applications.

12 / 20

NURBS stands for-----------------------

13 / 20

sets the reshape callback for the current window. The reshape callback is triggered when a window is reshaped

14 / 20

Tessellation can be adaptive to the _______ degree of curvature of a surface.

15 / 20

reflection is the effect of reflecting light toward the direction from which it came, no matter the orientation of the surface

16 / 20

TV series are made as simply as possible from the animation point of view. This approach is generally known as ----

17 / 20

TV series are made as simply as possible from the animation point of view. This approach is generally known as ----

18 / 20

Both Boundary Filling and Flood filling algorithms are non-recursive techniques

19 / 20

Stop-motion animation

20 / 20

First electronic computer was ____

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